======================================================================== MICROSOFT FOUNDATION CLASS LIBRARY : SDR14xApp ======================================================================== ////////////////////////////////////////////////////////////////////// // Copyright 2003. Moe Wheatley AE4JY // //This program is free software; you can redistribute it and/or //modify it how ever you wish. Its primary goal is to provide an // example for 3rd party software developers. Support will be limited // depending on my available time. // //This program is distributed in the hope that it will be useful, //but WITHOUT ANY WARRANTY; without even the implied warranty of //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // //////////////////////////////////////////////////////////////////////// AppWizard has created this SDR14xApp application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your SDR14xApp application. SDR14xApp.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. SDR14xApp.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CSDR14xAppApp application class. SDR14xApp.cpp This is the main application source file that contains the application class CSDR14xAppApp. SDR14xApp.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. SDR14xApp.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. res\SDR14xApp.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file SDR14xApp.rc. res\SDR14xApp.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one dialog class: SDR14xAppDlg.h, SDR14xAppDlg.cpp - the dialog These files contain your CSDR14xAppDlg class. This class defines the behavior of your application's main dialog. The dialog's template is in SDR14xApp.rc, which can be edited in Microsoft Visual C++. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named SDR14xApp.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, and your application is in a language other than the operating system's current language, you will need to copy the corresponding localized resources MFC42XXX.DLL from the Microsoft Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. For example, MFC42DEU.DLL contains resources translated to German.) If you don't do this, some of the UI elements of your application will remain in the language of the operating system. /////////////////////////////////////////////////////////////////////////////